Atmosphere of the A-Math and Battle of the Numbers Board Game Training.
On August 7, 2026, at Siriwichayakorn 1 Auditorium, a training project on the use of the A-Math and Battle of the Numbers board games was organized to promote mathematics learning through creative activities, with the aim of developing participants’ analytical thinking, calculation, problem-solving, and teamwork skills.
During the activity, participants learned about the principles and methods of playing both board games, as well as gaining hands-on experience through activities that encouraged knowledge sharing and the application of mathematical concepts in various situations. This helped create an enjoyable learning environment and encouraged the active participation of all participants.
This training was another activity that supported the development of skills in mathematics learning management, using board games as learning tools to stimulate thinking processes and enhance essential skills for 21st-century learning.
























































